Logo Title Quebec Reading Connection

The King of Kazoo

Feuti, Norm (Author/Illustrator)
Scholastic 2016. 206 pages
First published: 2016
ISBN: 9780545770897 (paperback)
9780545770880 (hardcover)
9780545770903 (e-book)
Original language: English
Book type: Graphic Text
Book genre: Humour

Text Elements:

character, setting, structures and features

Reading Range

 
Cycle
Elementary
Secondary
 
1
2
3
1
2
ELA
K
1
2
3
4
5
6
1
2
3
4
5
ESL
1
2
3
4
5
6
1
2
3
4
5
ESL Intensive & Enriched
5
6
1
2
3
4
5

Description:

Funny one-liners and silliness abound in this fantasy/adventure graphic novel about a glory-grabbing king and his long-suffering aides, Princess Bing (magic practitioner) and Torq (royal inventor). “That’s what science is. Magic that anyone can use.”

Told entirely through dialogue and sound effects, the story centres on mysterious activities surrounding Mount Kazoo, the peak that dominates the small kingdom. Following a tip from Bing’s ‘bird-familiar,’ Bing and Torq shepherd the bumbling King through a quest that includes encounters with swamp-dwelling “Kroakers,” an alchemist with dreams of world domination, and the mind-controlled folk of “Halfway” who do his bidding.

Cartoon-like artwork uses bold line and flat colour fills, drawing on historic elements from different eras to depict the fairy-tale style kingdom and the tunnels of Mount Kazoo. In one sequence, Torq’s lamp-invention lights their way, as he and Bing search for the missing King. Their delighted faces greet the silhouettes of townsfolk in one panel. “Boy are we glad to see you! We were beginning to think something…” The next panel reverses the perspective, to show the hypnotized townsfolk’s spiralling eyes: “Find and seize the intruders.”

In the end, the cooperation of science and magic transform a volcanic eruption into an avalanche, rolling everyone into a giant snowball and bringing them all to safety—and the King finally gives credit where credit is due—to Torq and Bing.

  •  

    Review the language used to talk about graphic novels such as panels, frames, captions and bubbles.

  •  

    Draw a map of the kingdom of Kazoo. Add a legend and a timeline of important events

  •  

    Draw character maps for King Cornelius, Bing, Torq and Quaf. How do the characters evolve throughout the story?

  •  

    Discuss the role of power and leadership in this story. Locate examples in the text. From your findings, write a definition for both words. Give examples from your own life.

  •  

    Review the language used to talk about graphic novels such as panels, frames, captions and bubbles.

  •  

    Show your understanding by drawing a map of the kingdom of Kazoo. Identify the various geographical features. Find a way of adding a timeline of important events. Add a legend, if appropriate.

  •  

    Draw character maps for King Cornelius, Bing, Torq and Quaf. How do the characters evolve throughout the story?

  •  

    Discuss the role of power and leadership in this story. Locate examples in the text. From your findings, write a definition for both words. Give examples from your own life.

  • To construct his/her identity
  • To cooperate with others
  • To exercise critical judgment
  • To use creativity
  • To use information
  • Citizenship and Community Life
  • Environmental Awareness and Consumer Rights and Responsibilities
  • Geography, History and Citizenship
  • Science and Technology